Together with a team at Codeglue I worked on bringing the popular indie game Human Fall Flat to mobile platforms (Android and iOS). We coordinated together with the publisher (505 Games) and the QA team to create a new user interface for controlling the character. Besides that the main challenges were finding optimizations for the game to run on mobile devices, and implementing a new multiplayer matchmaking solution that worked across both mobile platforms.
Over the course of several years we supported the game with updates containing new levels from the main title as these were released.
