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Warhammer 40,000: Chaos Gate Daemonhunters (Console release)

I worked on the console versions for Warhammer 40K Chaos Gate as part of a team at Codeglue (and later Behaviour Rotterdam). Our main goal was optimizing and adapting the game for all the targeted console platforms, which were the Xbox One, Xbox Series, Playstation 4 and Playstation 5. On top of also adding Windows Store support. We used various experimental rendering APIs within Unity to reach our optimization goals, one of which is now finally becoming more accessible with the GPU Resident Drawer feature in Unity 6.

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